Hello everyone, welcome to another Warlords of Draenor raiding guide. I’m Myln and Today we’ll be taking a look at Kromog in Mythic Blackrock Foundry. This video will focus on the changes to the mythic encounter, so if you don’t know the heroic mechanics yet, make sure to check out our guide in the annotation.
On mythic mode the increased health and damage matter a lot. So much so in fact that it won’t be unusual to use raid healing cooldowns during stone breath. During Runes of Grasping Earth phase you want to assign your raid group to specific runes as you need to maximise the damage output to destroy the hands as quickly as possible. This is because Kromog’s only new ability and change to the encounter can happen right after the normal rune phase ends.
The new ability is called Trembling Earth. During this phase you will get spikes spawning randomly – just move out when you see shaky ground beneath you and you should be fine. But more importantly Kromog will cause big pillars to spawn 1 at a time. These pillars will appear on the left, in front and to the right side of the boss, but the order in which they spawn is totally random.
These pillars have a good chunk of health and need to be dealt with before the phase ends. Which means when the third pillar spawns, you will have very little time to get rid of it. At this point, this is what we suggest you do: When the first pillar appears you want all your dps focusing it right away, when the second appears you want all dps to switch to it except for the group assigned to the first pillar; and when the last one appears, just nuke as fast as you can. You probably want to use some cooldowns at this point since you have only a short amount of time to destroy it.
You will notice that only the upper-part of the pillars is destroyed; the lower part is needed for the next phase and we’ll get to that in a moment. Once you take care of all the pillars you’ll reach the next phase when Kromog will cast: Call of the Mountain. This ability will 1-shot you if you don’t get behind the remaining pillars. And here’s why they don’t completely disappear when you destroy them. So for now, just just get cover behind them and you’re safe. After he casts Call of the Mountain, Kromog will face one of the pillars and use Rippling Smash to destroy it before doing his next Call. So you’ll need to stand behind each of the pillars in order to survive and continue with the encounter.
For the Rune of Trembling Earth Phase you could assign your dps as follows:
– When the first pillar spawns all dps should dps it
– When the second pillar spawns groups 2 and 3 should dps it
– When the third pillar spawns group 3 should dps it
In our Boss kill, we had Mages in group 3 as they had the highest burst damage. If you are missing dps to kill the pillars in time, save up your cooldowns and use them during this phase. but don’t use Heroism or Bloodlust as you need it when the boss reaches 30% health.
You can optimize your raid positioning for the runes of grasping hands phase using the Exorsus Raid Tools addon. This addon allows you to assign raid members to specific runes so they know exactly which ones to take.
Once you’ve optimzed your dps for both rune phases and have had a bit of practise on this fight, you’re sure to get Kromog down in no time.
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